

Once Upon a Time on the Far, Far Range Our home sweet home on Rainbow Island, the Conservatory. The shiny new lick of paint was well needed in the Slime Rancher series, and though it may be the bare minimum, it is, without a doubt, one of the greatest appeals of Slime Rancher 2 at this point in its development. Especially since the world where you are setting up your new ranch is known as Rainbow Island, I would expect it to be visually impressive enough to meet expectations. This refinement in graphics quality is the least we can ask for, however, especially when most of the appeal of the game is the cute slimes you can collect and farm. I think it can be easy for new creatures to look out of place, but Monomi Park has done a fantastic job of allowing the slimes, both old and new, to fit the areas they live in perfectly. The designs of the new types of slimes your can wrangle also fit the world really well. It takes the adorable whimsy from its predecessor and runs with it creating beautiful environments and a world that anyone would be happy to wake up to. The most glaring difference between Slime Rancher and Slime Rancher 2 is the incredible glow-up in the graphics quality. Shiny, Shiny Slimes Largo and normal Cotton Slimes in the wild, pause for “awws”. Strap on your Vac-Pac and overalls because I’m about to give you the low down on Slime Rancher 2. That being said, what we’ve received upon release is certainly a promising starting point for any wannabe slime wrangler. This sequel successfully manages to make more of the same engaging and fun, and given that it’s still just in early access, Slime Rancher 2 still has a long, Slime filled road to go down in terms of development. Its prequel title, Slime Rancher, encapsulated me with its adorable designs, simple premise, and what turned out to be a surprisingly moving story, so Slime Rancher 2 had some pretty hefty boots to fill. Slime Rancher 2 is a game I’ve been waiting for since its announcement back in June 2021. It’s no secret that very few can actually pull the formula off in a way that can scratch the ever-growing cozy game itch, but Monomi Park managed to pull it off with their Slime Rancher series. Since the advent of indie games like Stardew Valley and Animal Crossing, it seems as though every indie game developer has been trying to put their fingers in that farming simulator, slice of life pie.
